Goals & Enrichment
There is variation in the design and purposes of the different apps/games we are creating. They fall loosely into three categories:
- functional
- challenge, learning, games
- exploration, enjoyment
Functional software is simple, and intended to accomplish a specific task, such as giving a parrot a way to indicate yes or no to a human. "Simple Yes or No" is an example of this type of an app. It does not have value beyond its direct purpose, communicating the answer to a query from a human.
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