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Behavior Rewards

Most training techniques use food treats as motivation to encourage specific behaviors from parrots. This is effective and useful in a lot of situations. With regard to our apps and games specifically, users may find that it is helpful to use food rewards (treats) to encourage interaction with the software initially, but we do not expect that people will need to use any reward system on an ongoing basis. We are developing apps and games that parrots will be motivated to interact with intrinsically, not in order to get a food reward. This is not in conflict with training techniques.

The Buster Principle

Patricia and Buster
Patricia & Buster​​​​​

Too often in games, game makers punish players inadvertently by making them game too hard. Obviously, there are cases where making the game hard is in pursuit of fiero or hard fun (see the Four Fun Keys).